Journey to the Mythic North and investigate four bone-chilling cases that will test your abilities to the fullest. This book contains four standalone mysteries for Vaesen – Nordic Horror Roleplaying, playable on their own or as a part of a longer campaign. In these pages you will find: The Silver of the Sea – The […]
A deluxe Gamemaster’s screen in landscape format for Vaesen – Nordic Horror Roleplaying. It features Johan Egerkrans’s art on the outside and a host of useful tables and important information on the inside, while keeping the GM’s plans hidden from the eyes of inquisitive players. Included in the package is also is a large double-sided […]
This box contains 33 high quality custom cards designed for Vaesen – Nordic Horror Roleplaying. The beautifully illustrated cards show vaesen that can be encountered in play and cards for keeping track of initiative in combat. This deck contains 10 Initiative Cards and 23 Vaesen Cards.
The Symbaroum RPG Starter Set is eveything you need to begin your foray into the award wining world of Symbaroum. This starter set for the Symbaroum roleplaying game is designed to let you and your friends experience treasure hunts and expeditions in the dark and mysterious forest of Davoka. It includes two ready-made adventure sites […]
The Symbaroum Monster Codex makes the settlements, woods and vales of the Davokar region more dangerous than ever before! More than a hundred creatures, monsters and abominations are crammed together between these covers – some of them well known, others only mentioned in legends and fairy tales; some unstoppably hungry, others open to negotiations; some […]
With the Game Master’s Guide, Symbaroum’s collection of core books is complete! Between its covers are three solid sections, meant to inspire and support Game Masters when it comes to everything from the creation of homebrew adventures to managing sessions around the gaming table. No matter if you choose to embrace it all or only […]
Symbaroum RPG Core Rulebook invites you to join in the adventure! “Twilight falls. Davokar darkens.” The goblin Fenya sounded calm, despite the flock of violings that swarmed eagerly around them – the nasty birds could predict bloodshed, they all knew that. Kvarek felt the sweat on his palms threaten his grip on the spear and […]
Adventure Pack 4 features two scenarios that in different ways relate to the growing internal divisions within the Ambrian realm. Call of the Dark plays out in the northern territories of the Lost Land of Alberetor, where the player characters will accompany a lowborn noble who is looking to prove the status of her family. […]
Thistle Hold – Wrath of the Warden is the first book in the Chronicle of the Throne of Thorns. It begins with a section that expands on the Core Rulebook’s description of Thistle Hold, written to be read by both player’s and Game Masters. After that comes a section exclusively meant for the Game Master, […]
Karvosti – The Witch Hammer invites you to join the treasure hunt of a lifetime! Between these covers you will find not only the epic and action-packed adventure The Witch Hammer, but also nearly a hundred pages of campaign material describing the cliff of Karvosti and its surrounding area, including an extensive section with new […]
This is a handsome new map set which brings Symbaroum’s dark fantasy game world to life. This Map Set includes two high resolution maps, allowing printing in up to A2 format (16.5 x 23.4 inches) with absolute premium quality. One of the maps depicts Symbaroum’s game world in greater detail than ever seen before and […]
Alberetor welcomes you with open arms, and extended claws! In the fifth episode of the Chronicle of the Throne of Thorns for the acclaimed Symbaroum RPG, you will find the epic adventure The Haunted Waste along with support for creating your own adventures in the lost lands of the south and in a war-torn Ambria. […]
The Symbaroum Adventure Collection assembles the content of three previously published products, featuring six adventures that demonstrate what different kinds of stories that may play out in the game world – forest expeditions, excavations of ancient ruins, political intrigues, even witch hunts and murder mysteries. So turn down the light, make the world around you […]
The Advanced Player’s Guide expands on every aspect of the Player’s Guide section in the Symbaroum Core Rulebook and is equally useful for players and Game Masters. The book is brimming with new races, occupations, abilities, powers and rituals, also with lots of new equipment that will influence how the game is played. Moreover, if […]
Your friend at the table! The two decks in this box feature the level descriptions of all abilities and mystical powers included in the Symbaroum Core Rulebook and the Advanced Player’s Guide, plus three new ones. The 120 cards are primarily meant to be used by players, for easy access to the abilities and powers […]
Overlight is a fantasy roleplaying game of kaleidoscopic journeys: a visceral, dangerous, and brightly-colored setting. Characters will search for personal meaning among a fantastic, sometimes violent, and overwhelming world.
MORK BORG RPG CULT FERETORY is a sinful zine full of community made classes, adventures and horrible treasures for use with MÖRK BORG or other rules-light dark fantasy games. It includes: The Monster Approaches… Create your own terrible foe with this monster generator. Determine appearance, behavior, abilities, goal and strange habits for your new friend. […]
Mork Borg RPG is a doom metal album of a game. A spiked flail to the face. Light on rules, heavy everything else. The Premise MÖRK BORG is a pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and dying world. Who are you? […]
Lex Arcana – An Empire without End is a roleplaying game whose unique setting merges history, mythology and legend. It is a world where Roman imperial legions clash with barbaric hordes on the field of battle, while ancient monsters, mystical powers and nameless cults threaten the rule of the Caesars from within. Players take on […]
It is said that the first six elves of the Forbidden Lands – the ones who planted the trees, drew the furrows of the rivers and gave the animals their home – after completing their mission, had their rubies gathered in the royal crown, Stanengist, the name of which means “The Hanging Stones.” In the […]
A set of 12 engraved custom dice, designed specifically for the Forbidden Lands roleplaying game. These dice support the game mechanics of Forbidden Lands and include the custom symbols used in the game. The dice can also be used as normal dice for any game.
The Bitter Reach is an epic campaign module for the Forbidden Lands roleplaying game, describing the icy wastelands north of Ravenland. Contents: 2 new magic disciplines: Elemental Magic and Ice Affinity. 1 new Champion profession, along with new profession talents. Expanded travel rules for snow, cold, and fuel, including no less than 40 new random […]
This pack for the Forbidden Lands roleplaying game contains player aids designed for use with the Bitter Reach campaign module. Contents: 1 large, double-sided color map of the Bitter Reach (format 720 x 520 mm) 1 sheet of stickers for adventure sites and gravestones – transforming the map into a living, permanent chronicle of your […]
Wind dies. Pale grass grows in spirals. Lichen forms blurred iridescent sigils on cracked stone. Black trees curl their trunks and crook their branches as if bowing. The Spire is driven through the skin of the world like a pin through curling paper. With every step toward the tower, it writhes and warps like a […]
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